About Me

Hello!

I’m Andrew McLellan, a Game Designer and 3D Artist with 5 years of experience in conceptualizing, designing, visualizing, and building video games. Over this time, I’ve cultivated a diverse range of skills that reflect my passion for games the industry.

My true passion lies in crafting mechanics and systems that interlock seamlessly to deliver highly satisfying gameplay experiences on both PC and VR platforms. Additionally, I find great enjoyment in creating detailed 3D models, whether for immersive game worlds or cinematic movie projects,
I’m always striving to enhance the visual storytelling and bring concepts to life.

Games that inspire me:

Skills

“I think that in life, as in game design, you have to find the fun. There is joy out there waiting to be discovered, but it might not be where you expected. You can’t decide what something’s going to be before you embark on it, and you shouldn’t stick with a bad idea just because you’re fond of it. Take action as quickly and repeatedly as possible, take advantage of what you already know, and take liberties with tradition. But most importantly, take the time to appreciate the possibilities, and make sure all of your decisions are interesting ones.”

― Sid Meier, Sid Meier’s Memoir!: A Life in Computer Games

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